Engineering & IT · Charlotte, NC

Mobile Developer jobs in Charlotte, NC

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

201
Open roles today
$34–$89/hr
Typical pay range
$120k
Median, full-time
11
Fresh in this list

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01

Open mobile developer roles

12 shown of 201 · sorted by freshness

Lead Workplace Engineer II/M365

Deloitte · Charlotte, NC
$141.2k - $278.3k

Lead workstreams for workplace transformation initiatives across mobility, desktop delivery, collaboration, endpoint management, and... ...at ****@*****.***. Recruiting tips From developing a stand out resume to putting…

Posted 2d ago
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Staffing - IT App Developer IV

Mindlance · Charlotte, NC

Engineer and play a key role in shaping the digital manufacturing landscape across a global environment. In this role, you will design, develop, integrate, and support Siemens Opcenter Execution (MES) solutions that enab…

Posted 3d ago
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Software Engineer 4 - Contingent

Mindlance · Charlotte, NC

Job-ID29168302Reference26-24173Remote50% RemoteIn this contingent resource assignment, you may: Consult on complex initiatives with broad impact and large-scale planning for Software Engineering. Review and analyze compl…

Posted 3d ago
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Java Developer

TEKsystems · Charlotte, NC
$55 - $64 per hour

evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.Job Sum…

Posted 3d ago
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Software Engineer III (Java & AWS)

Principal Financial Group · Charlotte, NC
$94k - $127k

and operational efficiency.Partner with business stakeholders to gather requirements and lead process and design sessions.Design and develop Java-based applications.Build and maintain AWS cloud services and serverless so…

Posted 3d ago
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Devops Engineer

TEKsystems · Charlotte, NC
$65 per hour

evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.Job Sum…

Posted 3d ago
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DevOps Engineer III

Deloitte · Charlotte, NC
$116.2k - $229.1k

process, please direct your inquiries to the Global Call Center (GCC) at ****@*****.***. Recruiting tips From developing a stand out resume to putting your best foot forward in the interview, we want you to feel prepared…

Posted 4d ago
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Senior DevOps Engineer

PB consulting · Charlotte, NC · Temporary

and release management processes. Support and administer Azure DevOps, GitHub, and GitHub Actions or similar DevOps platforms. Develop automation scripts using PowerShell, Python, Bash, or similar scripting languages. De…

Posted 2w ago
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02

What mobile developers earn in Charlotte

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $34–$47 $71k–$98k
Mid level $47–$68 $98k–$142k
Senior $66–$89 $137k–$186k

Adjusted for the Charlotte market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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