Engineering & IT · Washington, DC

Mobile Developer jobs in Washington, DC

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

2,563
Open roles today
$43–$114/hr
Typical pay range
$153k
Median, full-time
2
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01

Open mobile developer roles

7 shown of 2,563 · sorted by freshness

Embedded Applications Developer

Digital Control Inc. · Washington DC
$124k - $145.8k

design, ease of use and uncompromising commitment to customer service. DCI is seeking a full-time, passionate mid-level software developer with 5+ years’ experience to develop cutting edge software applications for the H…

Posted 4d ago
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Mobile Developer - Seattle WA

Forhyre · Washington DC

Job Description Job Description We are looking for a qualified Senior Mobile Developer to join our Engineering team. You will be working with our engineers to develop and maintain high-quality mobile applications. If you…

Posted 1w ago
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Mobile Device Engineer II

System One · Washington DC
$38.44 per hour

Job Description Job Description Job Title: Mobile Device Engineer II Location: Washington, DC Type: Contract To Hire Compensation: $38.44 (Pay Rate Low) Work Model: Onsite – onsite Hours: 40.0 Security Clearance: Public…

Posted 1w ago
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Mobile Engineer III, iOS - InsurTech

Expedia Group · Washington DC
$146k

creating new value for Expedia Group and its partners. As a Mobile Engineer III, iOS, you will help build and scale traveler protection... ...and applying AI/ML concepts to improve product quality and developer efficienc…

Posted 2w ago
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Mobile Engineer II - iOS

Expedia Group · Washington DC
$119k

to people leaving on their first trip away from home. As an Mobile Engineer II-iOS on the Modern Checkout team, you'll work with global... ...hometown and around the world. In this role, you will: Develop and maintain en…

Posted 3w ago
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Mobile Device Engineer - TS/SCI with Polygraph

General Dynamics Information Technology · Washington DC

your success as you continue supporting a mission that relies on your expertise. MEANINGFUL WORK AND PERSONAL IMPACT As a Mobile Device Engineer supporting CIS, you design, engineer, and implement secure enterprise mobil…

Posted 1mo ago
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02

What mobile developers earn in Washington

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $43–$60 $90k–$125k
Mid level $60–$87 $125k–$181k
Senior $84–$114 $175k–$238k

Adjusted for the Washington market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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