Engineering & IT · Cincinnati, OH

Game Developer jobs in Cincinnati, OH

Game developers build interactive experiences in engines like Unity and Unreal — writing gameplay systems, optimizing performance, and collaborating with artists and designers to ship playable worlds.

277
Open roles today
$27–$74/hr
Typical pay range
$99k
Median, full-time
9
Fresh in this list

No email, no resume, no sign-up. Save any listing below and you start anonymously.

You're signed in. Saving a listing drops it straight into your pipeline.

01

Open game developer roles

12 shown of 277 · sorted by freshness

Mid Backend Engineer (Python & Java)

Nexaminds · Cincinnati, OH

maintain, and scale high-performance backend systems and modern cloud applications. You'll collaborate closely with senior engineers to develop reliable cloud-native solutions, create scalable data pipelines, support AI…

Posted yesterday
+ Save to tracker View listing

Cross-Platform App Developer AI Trainer

DataAnnotation · Cincinnati, OH · Full-time
$104k - $208k

grammar. We require a bachelors degree, either completed or currently in progress. We prefer prior experience as a Software Developer, Coder, Software Engineer, or Programmer. We only consider candidates located in the U…

Posted yesterday
+ Save to tracker View listing

Associate Front End Engineer

U.S. Bank National Association · Cincinnati, OH · Full-time
$73.61k - $95.26k

with the agile software development lifecycle and DevOps principles. Essential Responsibilities: Responsible for designing, developing, testing, operating and maintaining products Takes full stack ownership by consistent…

Posted yesterday
+ Save to tracker View listing

Senior Software Engineer - Backend (.Net)

Worldpay (UK) Limited · Cincinnati, OH · Full-time
$113.6k - $171.58k

edge technology as you build innovative fintech products that change the way the world pays, banks and invests. This will involve developing core versions of software applications, identifying client requirements and tec…

Posted 2d ago
+ Save to tracker View listing

Lead Engineer LIMS - LabVantage

PDDN INC. · Cincinnati, OH · Temporary

Job Description Role name: Lead Engineer LIMS - LabVantage Work Location: Cincinnati, OH (open for remote in North America) Start date: Immediate availability. Work location: Cincinnati, OH Job Type: Contract (C2C/W2) In…

Posted 6d ago
+ Save to tracker View listing

Senior Frontend Engineer

Siri InfoSolutions Inc · Cincinnati, OH

Job Title: Senior Frontend Engineer (Angular) Location: Cincinnati, OH Job Description We are seeking a Senior Frontend Engineer with 8 10 years of experience in modern web development and expertise in Angular (v16+). Th…

Posted 1w ago
+ Save to tracker View listing

Full-Stack Developer

Ample, LLC. · Cincinnati, OH
$80k - $100k

If you are an affable and talented mid-level web engineer with excellent attention to detail who enjoys a flexible, fast-paced work environment then Ample is the right fit for you. Help us bring digital strategy to life…

Posted 6mo ago
+ Save to tracker View listing
02

What game developers earn in Cincinnati

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $27–$39 $56k–$82k
Mid level $39–$56 $82k–$116k
Senior $54–$74 $112k–$153k

Adjusted for the Cincinnati market from national ranges.

03

What employers ask for

The skills these listings keep naming

Unity (C#) or Unreal (C++)Gameplay programming3D math (vectors, matrices)Performance profilingPhysics and animation systemsMultiplayer networking (a plus)Shaders and graphics basicsCollaboration with art and designIterating from playtest feedback
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through a gameplay system you built — movement, combat, inventory, anything.

Explain the architecture and how it survived design changes. Games iterate constantly, so flexible systems are the real skill being probed.

Your frame rate dropped below target. How do you find the cause?

Profile first — CPU versus GPU — then narrow to draw calls, scripts, physics, or garbage collection. Naming the actual profiler tools you use makes it credible.

Explain the difference between Update and FixedUpdate (or tick contexts in your engine).

Frame-dependent versus fixed-timestep logic, and why physics belongs in the fixed step. A quick example of a bug caused by mixing them up is a nice touch.

How do you handle a designer requesting a change that breaks your architecture?

Show that you serve the game: understand the intent, propose alternatives, and refactor when the design direction is real. Rigidity is a bigger flag than rework.

What would you consider when adding multiplayer to a single-player game?

Authority, state synchronization, latency compensation, and the honest answer that retrofitting networking is expensive. Scoping realism is the point.

Tell me about a game you shipped or finished — even a small one.

Finished matters more than ambitious. Talk about the last 20 percent: polish, bugs, cuts you made to actually release.

How do you use object pooling, and why?

Reusing objects to avoid allocation and garbage-collection spikes — bullets and effects are the classic case. Tie it to a frame-time problem you solved.

05

Resume tips that move the needle

For game developers specifically — generic advice costs you here

01

Link playable work — shipped titles, itch.io projects, or a portfolio reel; in games, the work is the resume.

02

Specify your engine and language depth (Unity/C#, Unreal/C++) and your specialty: gameplay, graphics, tools, or networking.

03

Name your specific contributions on team titles — 'built the save system and enemy AI' beats a credit line.

04

Include game jams and finished small projects; they prove you can complete things, which studios weight heavily.

05

Show performance work with numbers, such as frame-rate targets hit on specific hardware.

06

Where this role goes

Typical progression

01 Junior Game Developer
02 Game Developer
03 Senior Game Developer
04 Lead Programmer
05 Technical Director
Ten quiet minutes a day

Applying for game developer jobs in Cincinnati?

Robbi carries this page into your first day: your role, your city, your shift preference. Then it hands you a few small things each morning and keeps the pipeline honest.

Save what looks right here, then let Robbi hand you a few small things each morning and keep the follow-ups honest.

Start with this search No email, no resume, no sign-up. Open your tracker Everything you saved is already there.
277 Game Developer roles in Cincinnati Save them into one pipeline Save them into your pipeline
Start free My tracker