Engineering & IT · Indianapolis, IN

Mobile Developer jobs in Indianapolis, IN

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

69
Open roles today
$32–$85/hr
Typical pay range
$114k
Median, full-time
5
Fresh in this list

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01

Open mobile developer roles

12 shown of 69 · sorted by freshness

Senior Application Developer

State of Indiana · Indianapolis, IN
$70.12k

enabler for the State, helping its partner agencies achieve business objectives and innovation. Role Overview: The Application Developer Senior is a senior full‑stack engineer within the IOT Application Development progr…

Posted yesterday
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Application Developer

State of Indiana · Indianapolis, IN
$61.02k

they live, learn, work, or play. Role Overview: This role supports the IDOH Office of Technology and Cybersecurity by developing, maintaining, and improving Vital Records applications using C#, advanced SQL, and database…

Posted 5d ago
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Software Developer

Preventia · Indianapolis, IN · Full-time

We are looking for a Fullstack Developer to join our growing software development team and build out the next generation of our platform... ...located in downtown Indianapolis. We created a cross platform mobile app to a…

Posted 1w ago
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Embedded Software Engineer - AUTOSAR Expert

VTekis Consulting LLP · Carmel, IN · Temporary

’s degree or higher in Electrical Engineering, Computer Engineering, Computer Science, or equivalent. 10+ years of experience developing embedded software in C. Strong background with 16/32‑bit microcontrollers (TriCore,…

Posted 1w ago
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IBM Maximo Application Suite (MAS) Developer

PB consulting · Indianapolis, IN · Full-time

are seeking an experienced IBM Maximo Application Suite (MAS) Developer responsible for MAS application development, support, configuration... ...of MAS modules including: Manage, Health, Monitor, Predict, Mobile Experie…

Posted 3w ago
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Software Developer

RevOne Companies · Greenwood, IN

Job Description Job Description Description: About Bacompt Bacompt Systems develops innovative software solutions that support healthcare revenue cycle management, collections, payment processing, client engagement, and…

Posted 3w ago
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Front End Developer

Meyer Distributing · Indianapolis, IN
$75k - $95k

Job Description Job Description Description: Description Meyer Distributing is looking for a Front End Developer to join our Indianapolis, IN team - we are hiring immediately! Meyer Distributing is a leader in automotive…

Posted 2mo ago
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Application Support Engineer

ATS Automation · Indianapolis, IN

Serve as a technical escalation point for complex application and data-related issues, coordinating with global support teams, developers, and vendors Support application lifecycle activities, including deployments, upgr…

Posted 5mo ago
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02

What mobile developers earn in Indianapolis

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $32–$45 $67k–$93k
Mid level $45–$65 $93k–$135k
Senior $62–$85 $130k–$177k

Adjusted for the Indianapolis market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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