Engineering & IT · Chicago, IL

Mobile Developer jobs in Chicago, IL

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

405
Open roles today
$38–$99/hr
Typical pay range
$132k
Median, full-time
5
Fresh in this list

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01

Open mobile developer roles

12 shown of 405 · sorted by freshness

Systems Software Engineer

Drw · Chicago, IL · Full-time
$145k - $185k

, building, deploying, and validating network capture servers, and driving that work to completion across every team involved Developing and maintaining our capture and query software (C++, Python, Rust, Ruby) with a con…

Posted today
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Embedded Software Engineer

Actalent · Chicago, IL
$50 - $65 per hour

Job Description Job Description Job Title: Embedded Software Engineer Job Description We are seeking a highly skilled Embedded Software Engineer to join our team, renowned for its pioneering work in electron beam welding…

Posted yesterday
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Embedded Engineer

Ascend Engineering · Chicago, IL · Full-time

We are seeking an embedded software engineer to develop and maintain low-level flight software for UAV platforms running PX4 or ArduPilot. This role involves board bring-up, writing and porting device drivers, working di…

Posted 6d ago
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Mobile App Developer

Reconstruct · Chicago, IL · Full-time

About the job: Mobile App Developer position How often do you get the chance to make a global impact developing the latest AI inside of the “built world”? Reconstruct's Visual Command Center (VCC) uses AI and Machine Lea…

Posted 1w ago
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Entry Level Embedded Engineer

DMC Engineering · Chicago, IL
$83k - $95k

hardware design to final firmware? As an Embedded Engineer at DMC, you will use your embedded expertise and engineering fundamentals to develop solutions for custom embedded projects. This role offers a mix of independen…

Posted 3w ago
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Lead Solutions Engineer

Retail Insight · Chicago, IL
$100k - $130k

Evaluateemergingtechnologiesandidentifyopportunitiestoimproveperformanceandacceleratedelivery. Plusleadership You'll be a technical leader both internally and externally, helping to raise standards, develop talent, and s…

Posted 3w ago
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Embedded Engineer

DMC Engineering · Chicago, IL
$95k - $115k

design to the final firmware? As an Embedded Engineer at DMC, you will use your embedded expertise and engineering fundamentals to develop solutions for custom embedded projects. This role offers a mix of independent wor…

Posted 4w ago
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Senior Embedded Software Engineer, DSP

OceanComm, Inc. · Chicago, IL
$140k - $175k

defense, offshore energy and oceanographic research rely on OceanComm to keep their undersea systems connected. What You Will Do Develop and maintain real-time embedded C/C++ code for core components of OceanComm’s acous…

Posted 1mo ago
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02

What mobile developers earn in Chicago

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $38–$52 $78k–$108k
Mid level $52–$75 $108k–$157k
Senior $73–$99 $151k–$205k

Adjusted for the Chicago market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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