Engineering & IT · Chicago, IL

Game Developer jobs in Chicago, IL

Game developers build interactive experiences in engines like Unity and Unreal — writing gameplay systems, optimizing performance, and collaborating with artists and designers to ship playable worlds.

955
Open roles today
$31–$86/hr
Typical pay range
$115k
Median, full-time
5
Fresh in this list

No email, no resume, no sign-up. Save any listing below and you start anonymously.

You're signed in. Saving a listing drops it straight into your pipeline.

01

Open game developer roles

12 shown of 955 · sorted by freshness

Lead Back End Engineer

Farmer's Fridge Careers · Chicago, IL · Full-time
$165k - $180k

Farmer’s Fridge is on a mission to make it simple for everyone to eat well. We serve healthy, handcrafted meals and snacks from our growing network of 2200+ Smart Fridges (software-enabled vending machines). We are striv…

Posted yesterday
+ Save to tracker View listing

(JAVA FULL STACK DEVELOPER)

Siri InfoSolutions Inc · Chicago, IL

Job Title: Java Full Stack Developer Work Location: Chicago Interview: Internal round with Infosys, and client round, client might expect to come in person interview. Hybrid mode of working: 3 days to client office in Ch…

Posted yesterday
+ Save to tracker View listing

Software Development Engineer (Backend)

4C Insights · Chicago, IL

surface our data and functionality to our users. You will be working closely with people across engineering, product, and design to help develop an amazing experience for our agency & brand customers. A little about our…

Posted yesterday
+ Save to tracker View listing

Sr. Software Engineer II, Backend - NT Connect

NinjaTrader · Chicago, IL · Full-time
$140k - $190k

technology and financial markets, this is an outstanding opportunity to make a meaningful impact. In this role you will: Design, develop, and maintain high-quality backend services that power the NT Connect brokerage API…

Posted 4d ago
+ Save to tracker View listing

Sr. Backend Java Developer

SYSTEGRATION INC · Chicago, IL

Description Job Description We are helping our Direct Client (Fortune 100 company) to look for Top Notch/Expert Sr. Backend Java Developer for 100% Onsite Multi-Year Contract role in Chicago Downtown, Immediate Start! Cl…

Posted 1w ago
+ Save to tracker View listing

Full Stack .NET Engineer

Albi · Chicago, IL

Key Responsibilities Design, build, and maintain backend services and APIs in .NET / C# that power our web and mobile clients. Develop responsive, high-quality frontend features using a modern JavaScript framework (e.g.,…

Posted 2w ago
+ Save to tracker View listing

Full Stack .NET Developer

Capgemini · Chicago, IL · Full-time

requires the ability to work independently and collaboratively in a fast-paced, Agile environment. Key Responsibilities: Design, develop, and maintain scalable front-end applications using Angular, HTML, CSS, and JavaScr…

Posted 2w ago
+ Save to tracker View listing

Full Stack Core Java Developer

Chicago, IL · Temporary
$51 - $64 per hour

Job Title:Full Stack Java Developer / Software Engineer in Test (SET) Consultant Location:Chicago, IL – Hybrid (Candidates must be local and willing to work onsite 2 days per week) Duration & Type:6-Month Contract (Poten…

Posted 1mo ago
+ Save to tracker View listing

Backend / Frontend Developer Intern

Prospect Equities · Chicago, IL · Internship

1. Frontend Developer Intern: We are seeking a motivated and detail-oriented Frontend Developer Intern to join our technology team in building responsive, user-friendly public websites and web applications . In this role…

Posted 1mo ago
+ Save to tracker View listing

Software Developer (Backend SaaS)

Canonical · Chicago, IL

Computer Science, STEM or similar degree You have proficiency developing public-facing APIs and web applications, preferably using... ...think differently, work smarter, learn new skills, and raise your game. Canonical i…

Posted 2mo ago
+ Save to tracker View listing

Senior Software Engineer, Backend

Automox Inc. · Chicago, IL · Full-time

WHO YOU ARE You are a seasoned software developer who is dedicated to your craft; you write code that you are proud of and can hit the ground running. You write beautiful, fast code to a high standard, in a timely and sc…

Posted 2mo ago
+ Save to tracker View listing
02

What game developers earn in Chicago

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $31–$46 $65k–$95k
Mid level $46–$65 $95k–$135k
Senior $62–$86 $130k–$178k

Adjusted for the Chicago market from national ranges.

03

What employers ask for

The skills these listings keep naming

Unity (C#) or Unreal (C++)Gameplay programming3D math (vectors, matrices)Performance profilingPhysics and animation systemsMultiplayer networking (a plus)Shaders and graphics basicsCollaboration with art and designIterating from playtest feedback
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through a gameplay system you built — movement, combat, inventory, anything.

Explain the architecture and how it survived design changes. Games iterate constantly, so flexible systems are the real skill being probed.

Your frame rate dropped below target. How do you find the cause?

Profile first — CPU versus GPU — then narrow to draw calls, scripts, physics, or garbage collection. Naming the actual profiler tools you use makes it credible.

Explain the difference between Update and FixedUpdate (or tick contexts in your engine).

Frame-dependent versus fixed-timestep logic, and why physics belongs in the fixed step. A quick example of a bug caused by mixing them up is a nice touch.

How do you handle a designer requesting a change that breaks your architecture?

Show that you serve the game: understand the intent, propose alternatives, and refactor when the design direction is real. Rigidity is a bigger flag than rework.

What would you consider when adding multiplayer to a single-player game?

Authority, state synchronization, latency compensation, and the honest answer that retrofitting networking is expensive. Scoping realism is the point.

Tell me about a game you shipped or finished — even a small one.

Finished matters more than ambitious. Talk about the last 20 percent: polish, bugs, cuts you made to actually release.

How do you use object pooling, and why?

Reusing objects to avoid allocation and garbage-collection spikes — bullets and effects are the classic case. Tie it to a frame-time problem you solved.

05

Resume tips that move the needle

For game developers specifically — generic advice costs you here

01

Link playable work — shipped titles, itch.io projects, or a portfolio reel; in games, the work is the resume.

02

Specify your engine and language depth (Unity/C#, Unreal/C++) and your specialty: gameplay, graphics, tools, or networking.

03

Name your specific contributions on team titles — 'built the save system and enemy AI' beats a credit line.

04

Include game jams and finished small projects; they prove you can complete things, which studios weight heavily.

05

Show performance work with numbers, such as frame-rate targets hit on specific hardware.

06

Where this role goes

Typical progression

01 Junior Game Developer
02 Game Developer
03 Senior Game Developer
04 Lead Programmer
05 Technical Director
Ten quiet minutes a day

Applying for game developer jobs in Chicago?

Robbi carries this page into your first day: your role, your city, your shift preference. Then it hands you a few small things each morning and keeps the pipeline honest.

Save what looks right here, then let Robbi hand you a few small things each morning and keep the follow-ups honest.

Start with this search No email, no resume, no sign-up. Open your tracker Everything you saved is already there.
955 Game Developer roles in Chicago Save them into one pipeline Save them into your pipeline
Start free My tracker