Engineering & IT · San Antonio, TX

Mobile Developer jobs in San Antonio, TX

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

65
Open roles today
$32–$85/hr
Typical pay range
$114k
Median, full-time
10
Fresh in this list

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01

Open mobile developer roles

12 shown of 65 · sorted by freshness

Mobile Application Developer

Capgemini Government Solutions LLC · San Antonio, TX · Full-time
$83k - $123k

Bachelors degree or equivalent experience At least 4 years of mobile application development experience Experience with native... ...require current or future visa sponsorship Responsibilities: Develop native and cross-p…

Posted yesterday
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Power Platform Developer

LPA design studios · San Antonio, TX
$110k - $130k

LPA is seeking a Power Platform Developer to help develop and improve business applications, automation, and AI solutions across the Microsoft ecosystem.The ideal candidate will have experience with Microsoft Power Platf…

Posted 2d ago
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Lead Workplace Engineer II/M365

Deloitte · San Antonio, TX
$141.2k - $278.3k

Lead workstreams for workplace transformation initiatives across mobility, desktop delivery, collaboration, endpoint management, and... ...at ****@*****.***. Recruiting tips From developing a stand out resume to putting…

Posted 2d ago
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Salesforce Senior Developer - W2 Contrat only

Noblesoft Technologies · San Antonio, TX · Temporary

Role: Salesforce Senior Developer opening Approved locations - W2 contract only # Eugene, OR # Irving, TX # SanAntonio, TX # Tysons, VA Role Overview We are hiring a Salesforce Lead Developer with strong Financial Servic…

Posted 2d ago
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Software Developer

Robert Half · San Antonio, TX

We are looking for a Software Developer to build, enhance, and support business-critical applications in San Antonio, Texas. This role is suited for a hands-on engineer who enjoys working across the full software lifecyc…

Posted 3d ago
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Liquid Fuels Technical Lead

HDR · San Antonio, TX

senior level engineers and/or designers. They will also work with client managers and the national business class to identify and develop specific technical expertise and will attend training and seminars focused on furt…

Posted 3d ago
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Cloud Security Engineer Manager

Deloitte · San Antonio, TX
$118.7k - $243.7k

Technology US (DT - US) helps power Deloitte’s success, which serves many of the world’s largest, most respected organizations. We develop and deploy cutting-edge internal and go-to-market solutions that help Deloitte op…

Posted 3d ago
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Lead Confluent Kafka Engineer

PB consulting · San Antonio, TX · Temporary

We are seeking a Lead Consultant – Confluent Kafka to lead Kafka platform administration, troubleshooting, maintenance, automation, and production support. The role requires strong Confluent Kafka expertise, client-facin…

Posted 1mo ago
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02

What mobile developers earn in San Antonio

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $32–$45 $67k–$93k
Mid level $45–$65 $93k–$135k
Senior $62–$85 $130k–$177k

Adjusted for the San Antonio market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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