We are seeking an AI Data Integration Engineer with strong hands-on experience in Snowflake, healthcare claims data, and practical AI/LLM integration. This role will lead the creation of a sanitized claims data layer (Sn…
Game Developer jobs in New Orleans, LA
Game developers build interactive experiences in engines like Unity and Unreal — writing gameplay systems, optimizing performance, and collaborating with artists and designers to ship playable worlds.
No email, no resume, no sign-up. Save any listing below and you start anonymously.
You're signed in. Saving a listing drops it straight into your pipeline.
Open game developer roles
12 shown of 45 · sorted by freshness
capabilities, strengths, and gaps Set and communicate technical direction that supports consistent delivery across teams and offices Develop, maintain, and implement practice standards, processes, and tools to improve qu…
Technology US (DT - US) helps power Deloitte’s success, which serves many of the world’s largest, most respected organizations. We develop and deploy cutting-edge internal and go-to-market solutions that help Deloitte op…
Essential Duties and Responsibilities Perform high-level, day-to-day operational support of complex application cloud systems Develop solutions to routine technical problems of limited scope Follow standard practices and…
Syms Strategic Group (SSG) is seeking a talented Data Platform Engineer Location: Remote Department: Veterans Affairs (VA) Type: Full Time Min. Experience: Experienced Security Clearance Level: Public Trust (MBI) Salary…
electric power system protection, fault current behavior, relay coordination, and protective device application.Ability to interpret and develop relay schematics, logic diagrams, and construction drawings.Knowledge of co…
clear strategic plans. Specifically, this individual will be an integral part of the senior leadership team and will be responsible to develop business, manage and deliver projects, develop staff, and respond to client n…
with operating teams to address safety concerns and assist in resolutionResponsible for driving department issues to root cause and developing a zero-loss and continuous improvement culturePerformance management, staffin…
Plan, execute, and finalize complex projects and programs from initiation to closure, ensuring alignment with company objectives. Develop program investment strategies including scope, goals, deliverables, and success cr…
want to be part of an inclusive, adaptable, and forward-thinking organization, apply now. We are currently seeking a .NET ASP.NET Developer - REMOTE to join our team in New Orleans, Louisiana (US-LA), United States (US).…
in JavaScript ~ Highly proficient in Team Git branch management ~ Minimum 5 years experience leading a team of 5+ software developers ~ Experience with common integration protocols including but not limited to SOAP, REST…
remediation steps, and internal processes Collaborate with internal teams to improve security operations and service delivery Develop deeper expertise across multiple security disciplines over time Required Skills & Qual…
What game developers earn in New Orleans
Hourly first — that's how the offer arrives
| Experience | Hourly | Annual, full-time |
|---|---|---|
| Entry level | $27–$40 | $56k–$83k |
| Mid level | $40–$57 | $83k–$118k |
| Senior | $54–$75 | $113k–$155k |
Adjusted for the New Orleans market from national ranges.
What employers ask for
The skills these listings keep naming
Interview questions worth rehearsing
With the thing the interviewer is actually listening for
Walk me through a gameplay system you built — movement, combat, inventory, anything.
Explain the architecture and how it survived design changes. Games iterate constantly, so flexible systems are the real skill being probed.
Your frame rate dropped below target. How do you find the cause?
Profile first — CPU versus GPU — then narrow to draw calls, scripts, physics, or garbage collection. Naming the actual profiler tools you use makes it credible.
Explain the difference between Update and FixedUpdate (or tick contexts in your engine).
Frame-dependent versus fixed-timestep logic, and why physics belongs in the fixed step. A quick example of a bug caused by mixing them up is a nice touch.
How do you handle a designer requesting a change that breaks your architecture?
Show that you serve the game: understand the intent, propose alternatives, and refactor when the design direction is real. Rigidity is a bigger flag than rework.
What would you consider when adding multiplayer to a single-player game?
Authority, state synchronization, latency compensation, and the honest answer that retrofitting networking is expensive. Scoping realism is the point.
Tell me about a game you shipped or finished — even a small one.
Finished matters more than ambitious. Talk about the last 20 percent: polish, bugs, cuts you made to actually release.
How do you use object pooling, and why?
Reusing objects to avoid allocation and garbage-collection spikes — bullets and effects are the classic case. Tie it to a frame-time problem you solved.
Resume tips that move the needle
For game developers specifically — generic advice costs you here
Link playable work — shipped titles, itch.io projects, or a portfolio reel; in games, the work is the resume.
Specify your engine and language depth (Unity/C#, Unreal/C++) and your specialty: gameplay, graphics, tools, or networking.
Name your specific contributions on team titles — 'built the save system and enemy AI' beats a credit line.
Include game jams and finished small projects; they prove you can complete things, which studios weight heavily.
Show performance work with numbers, such as frame-rate targets hit on specific hardware.
Where this role goes
Typical progression
Applying for game developer jobs in New Orleans?
Robbi carries this page into your first day: your role, your city, your shift preference. Then it hands you a few small things each morning and keeps the pipeline honest.
Save what looks right here, then let Robbi hand you a few small things each morning and keep the follow-ups honest.