Engineering & IT · New Orleans, LA

Game Developer jobs in New Orleans, LA

Game developers build interactive experiences in engines like Unity and Unreal — writing gameplay systems, optimizing performance, and collaborating with artists and designers to ship playable worlds.

95
Open roles today
$27–$75/hr
Typical pay range
$100k
Median, full-time
7
Fresh in this list

No email, no resume, no sign-up. Save any listing below and you start anonymously.

You're signed in. Saving a listing drops it straight into your pipeline.

01

Open game developer roles

12 shown of 95 · sorted by freshness

Lead 3D Tracking Artist

Swaybox Studios · New Orleans, LA · Full-time

the department aligned with production schedules. Collaborate with Pipeline and Technical Directors to improve tracking workflows, develop new tools, and identify opportunities for greater efficiency. Create and maintain…

Posted yesterday
+ Save to tracker View listing

ROWS Engineer, Software II

OST INC · New Orleans, LA

seeking a NROWS Software Engineer II to support and enhance the Navy Reserve Order Writing System (NROWS). The engineer will design, develop, test, document, and implement Java-based software solutions that improve data…

Posted yesterday
+ Save to tracker View listing

.NET ASP.NET Developer - REMOTE

NTT DATA, Inc. · New Orleans, LA
$68.08k - $118.19k

want to be part of an inclusive, adaptable, and forward-thinking organization, apply now. We are currently seeking a .NET ASP.NET Developer - REMOTE to join our team in New Orleans, Louisiana (US-LA), United States (US).…

Posted 2d ago
+ Save to tracker View listing

Applications Engineer

RED Group · Metairie, LA

preparing technical proposals and attending customer meetings.Holds internal meetings to review bid scope and resolve questions and develop proposals.Hands off won deals to Operations, ensuring bid details and customer e…

Posted 3d ago
+ Save to tracker View listing

Senior Full Stack .NET Developer - Hybrid

NTT DATA, Inc. · New Orleans, LA
$68.08k - $141.83k

part of an inclusive, adaptable, and forward-thinking organization, apply now. We are currently seeking a Senior Full Stack .NET Developer - Hybrid to join our team in New Orleans, Louisiana (US-LA), United States (US).…

Posted 5d ago
+ Save to tracker View listing

EDI Application Developer

Argyllinfotech · Metairie, LA

Position: EDI Application Developer Location: Louisiana, LA Client: CGI Visa: ANY JD: The Application Development Senior Advisor is EDI full stack engineer who designs, develops, and integrates solutions to solve busines…

Posted 6d ago
+ Save to tracker View listing

IT Project Engineer (Infrastructure / Cloud)

Bellwether Technology · New Orleans, LA

Job Description Job Description The Opportunity We are seeking a proactive, customer-focused Project Engineer to join our Professional Services team to lead and support the delivery of client-facing IT projects. Your Dai…

Posted 6d ago
+ Save to tracker View listing

Application & Automation Engineer

The National World War II Museum · New Orleans, LA
$15k

improve integrations between Museum applications, databases, SaaS platforms, reporting tools, file systems, and operational systems. Develop, maintain, and troubleshoot automations that reduce manual work, improve consis…

Posted 2w ago
+ Save to tracker View listing

Product Support Engineer Apprentice

Revelry Labs · New Orleans, LA
$1,200 per month

contributing ideas and learning how high-performing teams operate. Problem Solving: Debug issues, investigate system behavior, and develop structured approaches to diagnosing problems in unfamiliar environments. Ownershi…

Posted 3w ago
+ Save to tracker View listing

Security Engineer - Systems Integrator

New Orleans, LA · Full-time
$60k - $80k

remediation steps, and internal processes Collaborate with internal teams to improve security operations and service delivery Develop deeper expertise across multiple security disciplines over time Required Skills & Qual…

Posted 3mo ago
+ Save to tracker View listing

Software Engineer III

TekSynap · New Orleans, LA

Job Description Job Description Overview We are seeking a Senior Software Engineer to join our team. TekSynap is a fast-growing high-tech company that understands both the pace of technology today and the need to have a…

Posted 3mo ago
+ Save to tracker View listing
02

What game developers earn in New Orleans

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $27–$40 $56k–$83k
Mid level $40–$57 $83k–$118k
Senior $54–$75 $113k–$155k

Adjusted for the New Orleans market from national ranges.

03

What employers ask for

The skills these listings keep naming

Unity (C#) or Unreal (C++)Gameplay programming3D math (vectors, matrices)Performance profilingPhysics and animation systemsMultiplayer networking (a plus)Shaders and graphics basicsCollaboration with art and designIterating from playtest feedback
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through a gameplay system you built — movement, combat, inventory, anything.

Explain the architecture and how it survived design changes. Games iterate constantly, so flexible systems are the real skill being probed.

Your frame rate dropped below target. How do you find the cause?

Profile first — CPU versus GPU — then narrow to draw calls, scripts, physics, or garbage collection. Naming the actual profiler tools you use makes it credible.

Explain the difference between Update and FixedUpdate (or tick contexts in your engine).

Frame-dependent versus fixed-timestep logic, and why physics belongs in the fixed step. A quick example of a bug caused by mixing them up is a nice touch.

How do you handle a designer requesting a change that breaks your architecture?

Show that you serve the game: understand the intent, propose alternatives, and refactor when the design direction is real. Rigidity is a bigger flag than rework.

What would you consider when adding multiplayer to a single-player game?

Authority, state synchronization, latency compensation, and the honest answer that retrofitting networking is expensive. Scoping realism is the point.

Tell me about a game you shipped or finished — even a small one.

Finished matters more than ambitious. Talk about the last 20 percent: polish, bugs, cuts you made to actually release.

How do you use object pooling, and why?

Reusing objects to avoid allocation and garbage-collection spikes — bullets and effects are the classic case. Tie it to a frame-time problem you solved.

05

Resume tips that move the needle

For game developers specifically — generic advice costs you here

01

Link playable work — shipped titles, itch.io projects, or a portfolio reel; in games, the work is the resume.

02

Specify your engine and language depth (Unity/C#, Unreal/C++) and your specialty: gameplay, graphics, tools, or networking.

03

Name your specific contributions on team titles — 'built the save system and enemy AI' beats a credit line.

04

Include game jams and finished small projects; they prove you can complete things, which studios weight heavily.

05

Show performance work with numbers, such as frame-rate targets hit on specific hardware.

06

Where this role goes

Typical progression

01 Junior Game Developer
02 Game Developer
03 Senior Game Developer
04 Lead Programmer
05 Technical Director
Ten quiet minutes a day

Applying for game developer jobs in New Orleans?

Robbi carries this page into your first day: your role, your city, your shift preference. Then it hands you a few small things each morning and keeps the pipeline honest.

Save what looks right here, then let Robbi hand you a few small things each morning and keep the follow-ups honest.

Start with this search No email, no resume, no sign-up. Open your tracker Everything you saved is already there.
95 Game Developer roles in New Orleans Save them into one pipeline Save them into your pipeline
Start free My tracker