Engineering & IT · San Diego, CA

Mobile Developer jobs in San Diego, CA

Mobile developers build apps for iOS and Android, either natively in Swift and Kotlin or with cross-platform tools like React Native and Flutter, and ship them through the app stores.

86
Open roles today
$41–$108/hr
Typical pay range
$145k
Median, full-time
10
Fresh in this list

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01

Open mobile developer roles

12 shown of 86 · sorted by freshness

Embedded Software Engineer

The Roar · San Diego, CA · Full-time
$115k - $150k

Working knowledge of software engineering practices, including code reviews, version control, and coding standards Ability to develop firmware using standard IDE software packages Strong written and verbal technical comm…

Posted yesterday
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$150k - $244k

Staff / Sr Staff Engineer - System SoftwareCategorySoftwareLocationSan Diego, CA ExperienceMore than 8 Years Work Expe.Job Description• Bring up new platform boards and verify the major functions independently• Regular s…

Posted 2d ago
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Manager - Software Engineering

Metasys Technologies · San Diego, CA

modern application development, cloud, APIs, integrations, and AI-assisted software engineering. Key Responsibilities Lead, mentor, and develop a team of software engineers. Drive application architecture, technical desi…

Posted 2d ago
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Sr. Embedded Software Engineer

Innoflight LLC · San Diego, CA · Full-time
$158k - $210k

them. Let’s innovate the infinite, together. A DAY IN THE LIFE: As a Senior Embedded Software Engineer , you will design and develop advanced embedded software solutions that power satellite avionics and payload data pro…

Posted 2d ago
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$108.01k - $183.61k

the team and the Practice. Lead knowledge sharing sessions across the practice.Continuous Learning: Stay updated on the latest developments in ServiceNow and integrated technologies, tools, and industry trends. Enhance y…

Posted 3d ago
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Embedded Software Engineer

Leidos · San Diego, CA
$87.1k - $157.45k

and subject matter experts from the areas of systems engineering, hardware, firmware, RF front-end design, and signal processing. Developing software for a variety of microarchitectures, including DSP, ARM, or RISC-VDeve…

Posted 5d ago
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Embedded Software Engineer III

Innoflight LLC · San Diego, CA · Full-time
$125k - $150k

engineering them. Let’s innovate the infinite, together. A DAY IN THE LIFE: The Embedded Software Engineer III plays a key role in developing software solutions for satellite avionics and payload data processing systems.…

Posted 3w ago
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Senior Embedded Software Engineer - RUST

Innoflight LLC · San Diego, CA · Full-time
$170k - $190k

level guidance to support the growth and success of the engineering team. WHAT YOU’LL DO Design and Implement Secure Software: Develop cyber secure embedded software for multi-core processors integrated with FPGA systems…

Posted 1mo ago
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02

What mobile developers earn in San Diego

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $41–$57 $85k–$118k
Mid level $57–$82 $118k–$171k
Senior $79–$108 $165k–$224k

Adjusted for the San Diego market from national ranges.

03

What employers ask for

The skills these listings keep naming

Swift/SwiftUI or Kotlin/ComposeReact Native or FlutterMobile app architecture (MVVM)REST APIs and offline syncApp store release processPerformance and battery profilingPush notificationsUI testing and crash monitoring
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Native or cross-platform — how do you choose for a given product?

Frame it as tradeoffs: team size, performance needs, platform-specific features, and long-term maintenance. Avoid religious answers in either direction.

How do you handle offline support and data sync?

Discuss local storage, sync strategies, and conflict resolution. Acknowledging that sync is genuinely hard reads as experience, not weakness.

Walk me through your app release process.

Cover build automation, staged rollouts, crash monitoring, and how you handle a bad release you cannot instantly roll back. Store review constraints are the key difference from web.

How do you keep an app responsive and battery-friendly?

Talk about keeping work off the main thread, profiling tools, and being deliberate with background tasks and network calls.

Tell me about a platform-specific problem you had to solve.

A concrete story — an OS update breaking behavior, a permissions change, a device-specific bug — shows you have shipped for real.

How do you structure an app so it stays maintainable as it grows?

Describe your architecture pattern and, more importantly, why: testability, separation of UI and logic, and how new developers find their way around.

How do you test a mobile app beyond unit tests?

Mention UI tests, device labs or simulators, beta channels like TestFlight, and crash/analytics monitoring after release.

05

Resume tips that move the needle

For mobile developers specifically — generic advice costs you here

01

Link your published apps and include store metrics if favorable — downloads, ratings, or featured placements.

02

State your platform depth clearly: iOS, Android, or cross-platform, with the languages and years for each.

03

Mention release ownership — shipping to the App Store or Play Store, staged rollouts, crash-rate improvements.

04

Quantify quality: crash-free rate, app size reduction, startup time improvements.

05

If you worked on a well-known app, name your specific features rather than the app alone.

06

Where this role goes

Typical progression

01 Junior Mobile Developer
02 Mobile Developer
03 Senior Mobile Developer
04 Staff Mobile Engineer
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