About the Role Firstline Environmental Solutions is actively seeking HAZWOPER-certified and Specialist Trained Responders to join our Fresno, CA response crew. This is an on-call emergency response position supporting a…
Game Developer jobs in Fresno, CA
Game developers build interactive experiences in engines like Unity and Unreal — writing gameplay systems, optimizing performance, and collaborating with artists and designers to ship playable worlds.
No email, no resume, no sign-up. Save any listing below and you start anonymously.
You're signed in. Saving a listing drops it straight into your pipeline.
Open game developer roles
12 shown of 16 · sorted by freshness
Program Specialist - Career Technical Salary: $66,818.00 - $82,179.00 Annually Location: SCCCD District Office - Fresno, CA Job Type: Permanent Division: DO District Office Job Number: 2026057 Closing: 10/8/2026 11:59 PM…
**Position: Field Safety Specialist** Location: Fresno, CA Company: Clear Path Utility Solutions, LLC. Pay Range: $29-$46 DOE CPUS is seeking Safety Specialists with knowledge of OSHA Logging Regulations, ANSI Z133 Stand…
assists in reverse logistics (e.g., 1506, returns, empty package). Assists manager or assistant store manager in evaluating and developing displays, including promotional, seasonal, super structures, and sale merchandise…
Requisition ID # 173477 Job Category: Engineering / Science Job Level: Individual Contributor Business Unit: Energy Delivery Work Type: Hybrid Job Location: Fresno Department Overview Substation Engineering is an integra…
people. For more than 35 years, we’ve tackled diseases such as HIV, viral hepatitis, COVID-19 and cancer – working relentlessly to develop therapies that help improve lives and to ensure access to these therapies across…
The mission of Speechify is to make sure that reading is never a barrier to learning. Over 50 million people use Speechify’s text-to-speech products to turn whatever they’re reading – PDFs, books, Google Docs, news artic…
Supports management of environmental health and safety programs as assigned including hazardous materials and respirator protection Develops recommendations regarding programs and procedures to reduce the frequency, seve…
people. For more than 35 years, we’ve tackled diseases such as HIV, viral hepatitis, COVID-19 and cancer – working relentlessly to develop therapies that help improve lives and to ensure access to these therapies across…
consultants, and field teams to ensure successful project delivery. Key Responsibilities ✔ Review plans, specifications, and develop construction schedules aligned with project milestones ✔ Coordinate subcontractors for…
POSITION SUMMARY The Housing Specialist provides housing support to participants in the Landlord Engagement and Mitigation Program. The incumbent will be able to cope with conflict, stress, and crisis situations through…
About Doneboard: Doneboard is a fast-growing, tech-enabled logistics provider specializing in IT Asset Management. We partner with major enterprise platforms to handle the physical logistics of corporate devices—receivin…
What game developers earn in Fresno
Hourly first — that's how the offer arrives
| Experience | Hourly | Annual, full-time |
|---|---|---|
| Entry level | $27–$40 | $57k–$84k |
| Mid level | $40–$57 | $84k–$119k |
| Senior | $55–$75 | $114k–$157k |
Adjusted for the Fresno market from national ranges.
What employers ask for
The skills these listings keep naming
Interview questions worth rehearsing
With the thing the interviewer is actually listening for
Walk me through a gameplay system you built — movement, combat, inventory, anything.
Explain the architecture and how it survived design changes. Games iterate constantly, so flexible systems are the real skill being probed.
Your frame rate dropped below target. How do you find the cause?
Profile first — CPU versus GPU — then narrow to draw calls, scripts, physics, or garbage collection. Naming the actual profiler tools you use makes it credible.
Explain the difference between Update and FixedUpdate (or tick contexts in your engine).
Frame-dependent versus fixed-timestep logic, and why physics belongs in the fixed step. A quick example of a bug caused by mixing them up is a nice touch.
How do you handle a designer requesting a change that breaks your architecture?
Show that you serve the game: understand the intent, propose alternatives, and refactor when the design direction is real. Rigidity is a bigger flag than rework.
What would you consider when adding multiplayer to a single-player game?
Authority, state synchronization, latency compensation, and the honest answer that retrofitting networking is expensive. Scoping realism is the point.
Tell me about a game you shipped or finished — even a small one.
Finished matters more than ambitious. Talk about the last 20 percent: polish, bugs, cuts you made to actually release.
How do you use object pooling, and why?
Reusing objects to avoid allocation and garbage-collection spikes — bullets and effects are the classic case. Tie it to a frame-time problem you solved.
Resume tips that move the needle
For game developers specifically — generic advice costs you here
Link playable work — shipped titles, itch.io projects, or a portfolio reel; in games, the work is the resume.
Specify your engine and language depth (Unity/C#, Unreal/C++) and your specialty: gameplay, graphics, tools, or networking.
Name your specific contributions on team titles — 'built the save system and enemy AI' beats a credit line.
Include game jams and finished small projects; they prove you can complete things, which studios weight heavily.
Show performance work with numbers, such as frame-rate targets hit on specific hardware.
Where this role goes
Typical progression
Applying for game developer jobs in Fresno?
Robbi carries this page into your first day: your role, your city, your shift preference. Then it hands you a few small things each morning and keeps the pipeline honest.
Save what looks right here, then let Robbi hand you a few small things each morning and keep the follow-ups honest.