joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here . A role in Store Design means the opportunity to apply your innovative and sustainable design and technical…
Instructional Designer jobs in Minneapolis, MN
Instructional designers turn subject-matter expertise into courses and training programs, applying learning science to design materials, assessments, and e-learning experiences.
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Open instructional designer roles
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complex production challenges, and takes pride in delivering accurate, polished, production-ready assets. You'll partner closely with designers, writers, strategists, project managers, and marketing stakeholders to execu…
joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here . A role with the Design team means a big opportunity to start from scratch and create something truly origi…
Title : Creative Brand Designer Location : Minneapolis, MN | Hybrid – onsite 4 days per week (Monday-Thursday) Job Type : 4 Month Contract Compensation : $37.00 - $48.00 per hour (W2) Industry: Retail --- About the Role…
joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here . A role with the Design team means a big opportunity to start from scratch and create something truly origi…
Job Title: Apprentice Commercial Installer Pay: 18-20 Description: We are currently hiring entry-level office furniture installers to work on-site at their clients ' locations, installing workspace stations such as cubic…
Remote | Full-Time Instrumental is looking for a UX Design Strategist to join our team and help create thoughtful, high-performing digital experiences for our clients. You’ll blend UX strategy, web design, and creativity…
digital assets, building tools, and ensuring that visual content meets both creative and technical standards. You'll collaborate with designers, developers, and product teams to deliver immersive and engaging experiences…
retail content that elevate our online presence and enhance the customer shopping journey. Working alongside a supportive team of designers and marketers, you'll contribute to projects that directly influence brand perce…
Hybrid role in Earth City, MO Job TitleNew Product Industrial Designer Job #US20117 Requisition TypeRegular Function Product Development State/ProvinceWisconsin CityMinneapolis Region US Posting Start DateAug-07-...
Fire Sprinkler Designer Salary Range: $60,000 - $90,000 (Commensurate with experience) Job Type: Full-time About the Role We are seeking a detail-oriented and experienced Fire Sprinkler Designer to join our team. You wil…
Job Description What is the opportunity? As a Graphic Designer for RBC Global Asset Management, you will be part of the creative team that brings our visual identity to life across all client touchpoints. In this role, y…
What instructional designers earn in Minneapolis
Hourly first — that's how the offer arrives
| Experience | Hourly | Annual, full-time |
|---|---|---|
| Entry level | $27–$34 | $56k–$71k |
| Mid level | $33–$43 | $69k–$90k |
| Senior | $42–$54 | $87k–$112k |
Adjusted for the Minneapolis market from national ranges.
What employers ask for
The skills these listings keep naming
Interview questions worth rehearsing
With the thing the interviewer is actually listening for
Walk me through your design process for a new course, start to finish.
Ground it in a real project: needs analysis, objectives, design decisions, build, and evaluation. Name your model but do not hide behind it.
How do you work with a subject-matter expert who wants to include everything?
Show diplomacy plus method: return to the objectives, ask what learners must do afterward, and move nice-to-know content to references.
How do you measure whether your training actually worked?
Go beyond completion rates: assessment performance, behavior change, or business metrics. A Kirkpatrick-style example with real numbers is strong.
What authoring tools do you use, and can you show samples?
Name your stack, such as Storyline, Rise, Camtasia, or Figma, and have a portfolio ready. Expect to explain design choices in one sample.
Tell me about a project where the timeline or scope collapsed. What did you do?
Show prioritization: protecting the core learning outcome, cutting polish before substance, and communicating tradeoffs early.
How do you design for accessibility?
Mention concrete practices: captions, alt text, color contrast, keyboard navigation, and WCAG or Section 508 familiarity. Specifics beat intentions.
How are you thinking about AI tools in your design workflow?
Show pragmatism: where AI speeds drafting or asset creation, and where human judgment on accuracy and pedagogy stays essential.
Resume tips that move the needle
For instructional designers specifically — generic advice costs you here
Link to a portfolio with two or three course samples and briefly note your role and the measured result for each.
Name your tool stack explicitly: Articulate Storyline, Rise, Captivate, Camtasia, and the LMS platforms you have administered.
Quantify scale and outcomes: courses shipped, learners served, completion or assessment gains, or reduced training time.
Show your process literacy by naming models (ADDIE, SAM, backward design) in context of real projects, not as buzzwords.
Include relevant credentials such as an instructional design masters, ATD certification, or CPTD where you have them.
Where this role goes
Typical progression
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