Education · Minneapolis, MN

Instructional Designer jobs in Minneapolis, MN

Instructional designers turn subject-matter expertise into courses and training programs, applying learning science to design materials, assessments, and e-learning experiences.

39
Open roles today
$27–$54/hr
Typical pay range
$80k
Median, full-time
3
Fresh in this list

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01

Open instructional designer roles

12 shown of 39 · sorted by freshness

Trend Designer - Fun 101

Target · Minneapolis, MN · Full-time
$73k - $132k

joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here . A role with the Design team means a big opportunity to start from scratch and create something truly origi…

Posted yesterday
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Designer

Bold Orange · Minneapolis, MN · Full-time

the outside, future focused perspective to our clients. Position Summary: We’re seeking a talented, collaborative and curious designer who understands the power of purposeful design. The ideal candidate will have design…

Posted 6d ago
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Instructional Designer III

Boston Scientific · Arden Hills, MN
$78.3k

we’ll help you in advancing your skills and career. Here, you’ll be supported in progressing – whatever your ambitions. Instructional Designer III About the role: At Boston Scientific, we are looking for a dynamic, resul…

Posted 1w ago
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Senior Designer Kids Home

Target · Minneapolis, MN · Full-time
$95k - $171k

joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here . A role with the Design team means a big opportunity to start from scratch and create something truly origi…

Posted 2w ago
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Designer, Concept Lab

TARGET · Minneapolis, MN · Full-time
$73k - $132k

Target here. At the heart of one of the world’s best loved and most recognizable brands is an impeccable Product Development & Design organization. We thrive on the magic of discovering that just-right thing, and we infu…

Posted 2w ago
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Plumbing Designer

Design Tree · Minneapolis, MN · Full-time
$80k - $110k

Job Description: Design Tree Engineering is pursuing the addition of a Plumbing Designer with 5+ years of experience to join our... ...Managers to understand the scope , schedule, budget, project instructions and respons…

Posted 4w ago
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Designer

Dahl Consulting · Minneapolis, MN · Temporary
$52.63 - $60.15 per hour

Title : Designer Location : Minneapolis, MN (Hybrid | Onsite Tuesday-Thursday) Job Type : Contract (6 Months) Compensation : $52.63 - $60.15/hr W2 Industry: Retail Hours: 30 hours per week --- About the Role Our client,…

Posted 1mo ago
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Civil Designer

Minneapolis, MN
$47 per hour

job summary: Ready to join a 100% employee-owned safety leader? Our Client is hiring a Civil Designer in Bloomington, MN. Bring your 7-9 years of design experience and expert AutoCAD/Civil 3D skills to build the future w…

Posted 2mo ago
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Fire Sprinkler Designer

Gpac · Minneapolis, MN · Full-time
$60k - $90k

Fire Sprinkler Designer Salary Range: $60,000 - $90,000 (Commensurate with experience) Job Type: Full-time About the Role We are seeking a detail-oriented and experienced Fire Sprinkler Designer to join our team. You wil…

Posted 5mo ago
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Graphic Designer

Arrowwood Heart · Minneapolis, MN · Full-time
$105k - $144.4k

Description Arrowwood Heart is looking for a creative and passionate Graphic Designer to join our innovative team. This full-time, remote position is based in Minneapolis and presents a fantastic opportunity for entry-le…

Posted 9mo ago
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02

What instructional designers earn in Minneapolis

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $27–$34 $56k–$71k
Mid level $33–$43 $69k–$90k
Senior $42–$54 $87k–$112k

Adjusted for the Minneapolis market from national ranges.

03

What employers ask for

The skills these listings keep naming

Learning objectives and assessmentCurriculum design (ADDIE, SAM)E-learning authoring (Storyline, Rise)LMS administrationSME collaborationVisual and UX sensibilityWriting and editingProject managementLearning analytics
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through your design process for a new course, start to finish.

Ground it in a real project: needs analysis, objectives, design decisions, build, and evaluation. Name your model but do not hide behind it.

How do you work with a subject-matter expert who wants to include everything?

Show diplomacy plus method: return to the objectives, ask what learners must do afterward, and move nice-to-know content to references.

How do you measure whether your training actually worked?

Go beyond completion rates: assessment performance, behavior change, or business metrics. A Kirkpatrick-style example with real numbers is strong.

What authoring tools do you use, and can you show samples?

Name your stack, such as Storyline, Rise, Camtasia, or Figma, and have a portfolio ready. Expect to explain design choices in one sample.

Tell me about a project where the timeline or scope collapsed. What did you do?

Show prioritization: protecting the core learning outcome, cutting polish before substance, and communicating tradeoffs early.

How do you design for accessibility?

Mention concrete practices: captions, alt text, color contrast, keyboard navigation, and WCAG or Section 508 familiarity. Specifics beat intentions.

How are you thinking about AI tools in your design workflow?

Show pragmatism: where AI speeds drafting or asset creation, and where human judgment on accuracy and pedagogy stays essential.

05

Resume tips that move the needle

For instructional designers specifically — generic advice costs you here

01

Link to a portfolio with two or three course samples and briefly note your role and the measured result for each.

02

Name your tool stack explicitly: Articulate Storyline, Rise, Captivate, Camtasia, and the LMS platforms you have administered.

03

Quantify scale and outcomes: courses shipped, learners served, completion or assessment gains, or reduced training time.

04

Show your process literacy by naming models (ADDIE, SAM, backward design) in context of real projects, not as buzzwords.

05

Include relevant credentials such as an instructional design masters, ATD certification, or CPTD where you have them.

06

Where this role goes

Typical progression

01 Instructional Design Assistant
02 Instructional Designer
03 Senior Instructional Designer
04 Learning Experience Manager
05 Director of Learning & Development
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