Design & Creative · Seattle, WA

Motion Designer jobs in Seattle, WA

Brings static visuals to life with animation, creating title sequences, explainer videos, UI motion, and social content using tools such as After Effects and Cinema 4D.

234
Open roles today
$30–$78/hr
Typical pay range
$103k
Median, full-time
9
Fresh in this list

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01

Open motion designer roles

12 shown of 234 · sorted by freshness

Graphic Designer III

The Pokémon Company · Bellevue, WA
$95.6k - $127.25k

online at corporate.pokemon.com and pokemon.com.Get to know the roleJob Title: Graphic DesignerJob Summary: Highly skilled Graphic Designer with deep expertise in long-format document design, typography, and visual syste…

Posted 2d ago
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$143.7k - $194.4k

CA.As a front-end engineer, you will/may: Use technology to solve user interface and UX problems Transform defined software and UX design into code and deliver it on schedule using languages, libraries, and rendering tec…

Posted 2d ago
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Software Engineer, Backend

Stripe · Seattle, WA
$206.09k - $285.6k

backend scalability and performance by integrating lightweight backend framework, overhauling APIs and optimizing database systems. Design and build tools that ingest and process signals from various sources to make them…

Posted 2d ago
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Sr. UI/UX Designer

Zuven technologies Inc · Seattle, WA

/ Selling Statement - Our Seattle based Digital Retail Workplace partner is looking for an experienced and influential Sr. UI/UX Designer to join a product team focused on improving their NextGen POS. The Designer will b…

Posted 3d ago
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Senior Software Engineer (Java Backend)

Walmart · Bellevue, WA
$108k - $216k

seamless user experience.Software Craftsmanship: Consistently produce high-quality, maintainable code.Technical Documentation: Document designs, implementations, and best practices.Engineering Advocacy: Support and promo…

Posted 3d ago
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Civil 3D Designer - Site Civil

HDR · Bellevue, WA

things possible not only in your community, but around the world. We’re looking for a talented and motivated Site Civil Engineer Designer to join our growing team. You’ll play a key role in delivering commercial, industr…

Posted 5d ago
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Senior Technical Animator (VR)

Onward Search · Seattle, WA · Temporary
$35 - $50 per hour

Construct animation state machines, blend trees, and IK systems to ensure smooth interactions. Collaborate closely with engineers, designers, and artists to deliver cohesive gameplay features. Fine-tune animations and in…

Posted 1w ago
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IAM Full Stack Developer

2T Consulting · Seattle, WA · Temporary

building scalable applications and microservices and working with IAM APIs and enterprise environments. Core Responsibilities Design and develop client-side and server-side application architecture. Develop and integrate…

Posted 3w ago
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Senior Motion Designer

Gradial · Seattle, WA · Full-time
$140k - $165k

responsibility, and help define the future of AI-native content operations, you’ll do your best work here. The Role As a Senior Motion Designer at Gradial, you'll bring our product to life through motion. You'll create p…

Posted 1mo ago
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02

What motion designers earn in Seattle

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $30–$41 $62k–$85k
Mid level $42–$57 $88k–$119k
Senior $57–$78 $119k–$162k

Adjusted for the Seattle market from national ranges.

03

What employers ask for

The skills these listings keep naming

Adobe After EffectsAnimation principlesCinema 4D or BlenderStoryboardingTypography in motionVideo editing basicsLottie and UI motionTime management
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through your reel. Which shots are you proudest of?

Know your reel cold, including what you personally animated versus team work. Point to specific timing or easing choices you made.

How do you approach a project when the brief is just a script and a deadline?

Describe moving from script to style frames to storyboard to animatic, and getting sign-off at each stage to avoid rework.

How do you use the classic principles of animation in your work?

Give concrete examples, such as anticipation and follow-through in a logo sting, rather than reciting the list.

Tell me about optimizing motion for different platforms.

Mention aspect ratios, duration limits, silent autoplay, and file size, and how you adapt one concept across formats.

How do you handle a round of feedback that asks for major timing changes late in a project?

Show calm process: precomps and organized project files that make changes cheap, plus honest conversation about schedule impact.

Have you worked with developers on UI motion or Lottie exports?

If yes, describe the handoff details, like easing curves and performance limits. If not, show you understand why constraints exist.

05

Resume tips that move the needle

For motion designers specifically — generic advice costs you here

01

Put your reel link at the top and keep the reel under 60 seconds with your strongest work first.

02

Specify your role on each credited project, since motion work is often collaborative.

03

List renderer and 3D experience precisely, as studios search for specific tools like Cinema 4D or Blender.

04

Include platform experience, such as broadcast, social, or product UI motion, to match the studio's niche.

05

Note measurable results where they exist, like view-through or engagement improvements on animated ads.

06

Where this role goes

Typical progression

01 Junior Motion Designer
02 Motion Designer
03 Senior Motion Designer
04 Motion Design Lead
05 Creative Director
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