Design & Creative · San Jose, CA

Motion Designer jobs in San Jose, CA

Brings static visuals to life with animation, creating title sequences, explainer videos, UI motion, and social content using tools such as After Effects and Cinema 4D.

328
Open roles today
$33–$86/hr
Typical pay range
$114k
Median, full-time
6
Fresh in this list

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01

Open motion designer roles

12 shown of 328 · sorted by freshness

UX Product Designer, Partner Tools

Roku · San Jose, CA · Full-time
$150k - $175k

vision to see the big picture while still maintaining incredible attention to detail. The User Experience team at Roku comprises UX designers, researchers, and writers, working collaboratively with our world-class Produc…

Posted yesterday
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Staff UX Designer

Archer · San Jose, CA · Full-time

an all-electric vertical takeoff and landing aircraft with a mission to advance the benefits of sustainable air mobility. We are designing, manufacturing, and operating an all-electric aircraft that can carry four passen…

Posted 2d ago
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UX Visual Designer

Ordr · Santa Clara, CA · Full-time
$135k - $160k

: Ordr is looking for a World Class Visual Designer with solid UX/UI skills! Ordr Background At Ordr, we are singularly focused on helping... ...disciplines Experience producing functional prototypes, motion studies, and…

Posted 2d ago
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Staff Product Designer, Design System

Zscaler · San Jose, CA
$156.8k - $196k

we invite you to bring your talents to Zscaler and help shape the future of cybersecurity.Role We are looking for a Staff Product Designer, Design System to join our team. This is a Hybrid (3 days - San Jose HQ) role, re…

Posted 2d ago
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University Web and User Experience Designer

California State University · San Jose, CA · Full-time
$6,167 - $7,000 per month

Support Services, Probationary, Full Time, Information Systems & Technology Job Summary The University Web and User Experience Designer works under the general direction of the Assistant Director of Web Development and r…

Posted 4d ago
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Staff UI UX Designer

Archer · San Jose, CA · Full-time
$170k - $215k

an all-electric vertical takeoff and landing aircraft with a mission to advance the benefits of sustainable air mobility. We are designing, manufacturing, and operating an all-electric aircraft that can carry four passen…

Posted 6d ago
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Video and Motion Designer

San Jose, CA · Full-time
$38k - $43k

Awards, Conde Nast Traveller Readers’ Choice Awards, and Departures Legend Awards among others. We’re looking for a Video and Motion Designer to join our Creative team. Reporting to Art Director, you’ll create engaging v…

Posted 1mo ago
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Interaction Designer

Mountain View, CA

HomeJob BankNorth America Interaction Designer Interaction Designer Meebo, Inc. Mountain View, CA, USA We love delighting users. We don't expect our average user to notice consistent button margins, a one-click buddy ico…

Posted 2mo ago
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02

What motion designers earn in San Jose

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $33–$45 $69k–$94k
Mid level $47–$63 $97k–$131k
Senior $63–$86 $131k–$179k

Adjusted for the San Jose market from national ranges.

03

What employers ask for

The skills these listings keep naming

Adobe After EffectsAnimation principlesCinema 4D or BlenderStoryboardingTypography in motionVideo editing basicsLottie and UI motionTime management
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through your reel. Which shots are you proudest of?

Know your reel cold, including what you personally animated versus team work. Point to specific timing or easing choices you made.

How do you approach a project when the brief is just a script and a deadline?

Describe moving from script to style frames to storyboard to animatic, and getting sign-off at each stage to avoid rework.

How do you use the classic principles of animation in your work?

Give concrete examples, such as anticipation and follow-through in a logo sting, rather than reciting the list.

Tell me about optimizing motion for different platforms.

Mention aspect ratios, duration limits, silent autoplay, and file size, and how you adapt one concept across formats.

How do you handle a round of feedback that asks for major timing changes late in a project?

Show calm process: precomps and organized project files that make changes cheap, plus honest conversation about schedule impact.

Have you worked with developers on UI motion or Lottie exports?

If yes, describe the handoff details, like easing curves and performance limits. If not, show you understand why constraints exist.

05

Resume tips that move the needle

For motion designers specifically — generic advice costs you here

01

Put your reel link at the top and keep the reel under 60 seconds with your strongest work first.

02

Specify your role on each credited project, since motion work is often collaborative.

03

List renderer and 3D experience precisely, as studios search for specific tools like Cinema 4D or Blender.

04

Include platform experience, such as broadcast, social, or product UI motion, to match the studio's niche.

05

Note measurable results where they exist, like view-through or engagement improvements on animated ads.

06

Where this role goes

Typical progression

01 Junior Motion Designer
02 Motion Designer
03 Senior Motion Designer
04 Motion Design Lead
05 Creative Director
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