Design & Creative · Las Vegas, NV

Motion Designer jobs in Las Vegas, NV

Brings static visuals to life with animation, creating title sequences, explainer videos, UI motion, and social content using tools such as After Effects and Cinema 4D.

82
Open roles today
$24–$62/hr
Typical pay range
$82k
Median, full-time
2
Fresh in this list

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01

Open motion designer roles

12 shown of 82 · sorted by freshness

Game Designer

IGT, a Nevada Corporation · Las Vegas, NV

Do you have a passion and compelling vision for creating successful games in the casino gaming industry? IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games across multiple p…

Posted today
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Graphic Designer

Planet 13 · Las Vegas, NV · Full-time

This role is an in-person position at our Las Vegas superstore location. Remote candidates will not be considered. The Graphic Designer will create visually compelling designs for packaging, marketing materials, print, a…

Posted yesterday
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Graphic Layout

AppleOne · Las Vegas, NV
$23 per hour

accuracy, organization, and teamwork are valued. The role offers supportive leadership, clear project direction, and a steady flow of design and production assignments. Candidates who take pride in polished work, reliabl…

Posted 1w ago
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Graphic Designer (Hybrid)

Shepard Exposition Services · Las Vegas, NV · Full-time
$24 - $29 per hour

The Graphic Designer will produce and design print graphics for trade shows and specialty events. Hours are based on the current workload available. Key Contributions of the Role ~ Adhere to design layout guidelines, mai…

Posted 2w ago
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Head of Brand Partnerships

Join the Spy Ninjas Team (Qlay Co.) · Las Vegas, NV

Job Description Job Description Description: Location: Las Vegas, NV (In-Office) About Spy Ninjas Entertainment Spy Ninjas Entertainment is one of the world's largest creator-led entertainment companies, reaching more th…

Posted 2w ago
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Arrow International -Animator jobs in Las Vegas

Arrow International · Las Vegas, NV
$75k - $105k

game dev role Education: Degree in Animation, Fine Arts, Game Design, or equivalent slot-gaming experience As the industry evolves... ...characters. You will be responsible for creating dynamic motion graphics and charac…

Posted 3w ago
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Graphic Designer

Entravision · Las Vegas, NV · Full-time

Location: Las Vegas Hybrid position (3 days at the office) Graphic Designer We're looking for a creative and detail-oriented Junior Graphic Designer to join our marketing agency. In this role, you'll help create engaging…

Posted 3w ago
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Lead Game Technical Artist I

Ainsworth Game Technology · Las Vegas, NV

the team Demonstrate excellent time management to deliver art and animations to the required quality, specification, and time Design and maintain production-ready Unity pipelines (asset import/validation, shader systems,…

Posted 1mo ago
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Sales Executive (Large Format Graphics)

Gpac · Las Vegas, NV · Full-time
$70k - $90k

graphics & signage Grow existing accounts and develop new leads Prepare quotes, proposals, and presentations Work with production/ design teams to meet client needs Hit and exceed sales targets What We're Looking For In…

Posted 6mo ago
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02

What motion designers earn in Las Vegas

Hourly first — that's how the offer arrives

ExperienceHourlyAnnual, full-time
Entry level $24–$33 $50k–$68k
Mid level $34–$46 $70k–$95k
Senior $46–$62 $95k–$130k

National ranges — pay in Las Vegas typically tracks these.

03

What employers ask for

The skills these listings keep naming

Adobe After EffectsAnimation principlesCinema 4D or BlenderStoryboardingTypography in motionVideo editing basicsLottie and UI motionTime management
04

Interview questions worth rehearsing

With the thing the interviewer is actually listening for

Walk me through your reel. Which shots are you proudest of?

Know your reel cold, including what you personally animated versus team work. Point to specific timing or easing choices you made.

How do you approach a project when the brief is just a script and a deadline?

Describe moving from script to style frames to storyboard to animatic, and getting sign-off at each stage to avoid rework.

How do you use the classic principles of animation in your work?

Give concrete examples, such as anticipation and follow-through in a logo sting, rather than reciting the list.

Tell me about optimizing motion for different platforms.

Mention aspect ratios, duration limits, silent autoplay, and file size, and how you adapt one concept across formats.

How do you handle a round of feedback that asks for major timing changes late in a project?

Show calm process: precomps and organized project files that make changes cheap, plus honest conversation about schedule impact.

Have you worked with developers on UI motion or Lottie exports?

If yes, describe the handoff details, like easing curves and performance limits. If not, show you understand why constraints exist.

05

Resume tips that move the needle

For motion designers specifically — generic advice costs you here

01

Put your reel link at the top and keep the reel under 60 seconds with your strongest work first.

02

Specify your role on each credited project, since motion work is often collaborative.

03

List renderer and 3D experience precisely, as studios search for specific tools like Cinema 4D or Blender.

04

Include platform experience, such as broadcast, social, or product UI motion, to match the studio's niche.

05

Note measurable results where they exist, like view-through or engagement improvements on animated ads.

06

Where this role goes

Typical progression

01 Junior Motion Designer
02 Motion Designer
03 Senior Motion Designer
04 Motion Design Lead
05 Creative Director
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